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Colorizing Object Names in Unity's Hierarchy Window


Discover how to enhance your Unity workflow by colorizing object names in the hierarchy window using the tag format. This post walks you through creating the HierarchyObjectColor script that allows for quick identification and organization of game objects based on their colors.
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How to Format Unity's Time.time as hh:mm:ss


Learn how to format Unity's Time.time property into a user-friendly hh:mm:ss or hh:mm string using an extension method. This post walks you through creating a static class and method to efficiently handle time formatting in your Unity projects!
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Innovations in Unity 6: Revolutionizing Game Development


Revolutionary innovations await you in Unity 6! Discover enhanced graphics engines, new AI tools, and much more.
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Efficient Searching in Unity's Project View


When working on large Unity projects, managing files in the Project View can be challenging. However, using search filtering commands such as t:, l:, and name:, you can quickly locate specific asset types like textures, prefabs, or materials. These commands also allow you to find labeled assets or restrict your search to certain folders, significantly improving your workflow. By utilizing these search tips, you can keep your projects organized and speed up development.
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Recovering an Unsaved Scene After a Unity Crash


In Unity, crashes can sometimes lead to the loss of unsaved scenes. However, there are several methods to recover a scene after such incidents. You can check the Temp folder for auto-saved scene files, explore backup folders, adjust Unity’s auto-save settings, or use version control systems like Git. Ensuring you regularly save your work and use automated backup systems can minimize the risk of data loss in future crashes.
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Using Asset Bundles and Addressable Systems


In Unity projects, especially in large games with numerous assets, managing assets can be a major challenge. To optimize performance and reduce the size of game files, Asset Bundles and Addressable Systems offer great solutions. In this post, we’ll explore what Asset Bundles and Addressable Systems are, when they should be used, and how to implement them in your projects.
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Create Your Own Templates for New Scripts in Unity!


Unity script templates are predefined code structures that allow you to start a new script with a specific layout and content automatically. These templates speed up the coding process and improve code consistency.
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Optimizing CPU Usage in Unity with Multithreading and Asynchronous Operations


Multithreading is a programming technique that allows a program to use multiple threads simultaneously to perform tasks. This increases the efficiency of the CPU and allows time-consuming processes to be completed faster and more efficiently. Multithreading can significantly improve performance, especially in tasks that require intensive calculations or take a long time to complete.
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Performance Improvements in Unity: Tips and Techniques


Unity is a powerful and flexible tool for game developers, but as you develop larger and more complex projects, encountering performance issues is likely. In this article, we will discuss some of the most effective methods for improving performance in your Unity projects.
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Performance Profiling and Optimization Using the Unity Profiler


The Unity Profiling tool is a crucial resource for identifying and resolving performance issues during the game development process. It enables you to thoroughly analyze your game's CPU, GPU, memory usage, and other performance metrics in detail.